Vehicles and props work
Fernando Olmedo
The first assignment for my vehicles and props class was neither a vehicle, nor a prop…but more of a character. My instructor let it slide though because he was mainly concerned with how the thing worked and my thought process behind it.
The story is about a boy who wakes up from a cryo sleep far into the future. When he wakes up, the world is no longer inhabited by humans. Instead he is greeted by CID: companion information drone, who serves as a travel guide showing the boy how the world is reclaiming the manmade structures of the past and all the beauty it has to offer.
The story is about a boy who wakes up from a cryo sleep far into the future. When he wakes up, the world is no longer inhabited by humans. Instead he is greeted by CID: companion information drone, who serves as a travel guide showing the boy how the world is reclaiming the manmade structures of the past and all the beauty it has to offer.
2:39 AM
Metroid ride painting and process
Fernando Olmedo
In a perfect world, there would be a Nintendo land. A place where people of all ages could search for pokemon in the tall grass, pull a master sword out of a pedestal in a sacred forest, or visit the mushroom kingdom and take pictures with a plumber and a princess. In this world, I can also envision an exhilarating ride that is a mixture of the Indiana Jones adventure or Star Tours but with a Metroid theme. A space pirate installation shows signs of metroids breaking loose and it's up to you and Samus to save the day in the Metroid Morphball Mission. Here are some concepts and development of one of my favorite projects to work on at Art Center.
2:27 AM
Update to shadow of the colossus sequel
Fernando Olmedo
I've been working on this piece a bit because I wasn't satisfied with the temperature or the space of the previous version. I added a sky to give it a better sense of depth and gave it a color pass to make it more interesting.
2:16 AM
Charles Muntz's workshop
Fernando Olmedo
A concept for Charles Muntz's workshop in the film UP. The idea was that he had a space dedicated to inventing the collars and any other gadgets in some undisclosed quarters of the zeppelin.
4:11 AM
Architecture 2 videogame assignment
Fernando Olmedo
For Arch 2, the assignment was to design 2 interior spaces that would belong to the next iteration of an existing IP. I chose Ico and Shadow of the Colossus
7:32 PM
"During the Cure" character concepts
Fernando Olmedo
Im in the process of developing a personal project involving these two individuals a dad and his sick daughter. I'll post more as things progress but here are some initial designs and paintings.
11:33 PM
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